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About Mornachts
About
Mornachts
Physical
Characteristics of Mornachts
Military
Morvenia
Economy and Government
Weapons & Armor
Miscellaneous
About Mornachts:
Mornachts have actually been around longer than the
cherubians, and their history is discussed in detail in the
History & Mythology section. Here, it is simply
important to know that they hate Ianoda, the creator of all things, and they
absolutely hate the humans, whom Iandoa loves the most. Their war with the
cherubians began because the cherubians, who were created to guard and protect
the humans, refused to let the mornachts torment the humans.
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Physical
Characteristics of Mornachts:
- Bodies: Mornachts have
leathery skin that looks
as though it dried up and decomposed ages ago and with withered, torn,
flightless wings (all that is left of their pre-rebellion form). They look
like a cross between the orcs in Lord of the Rings and the mummies in
The Mummy. They are about the same size as cherubians, but they walk
in a crouched position, and sometimes on all fours.
- Movements: Mornachts often jump
or bound across the ground, and they can climb on walls like insects.
They just can't fly. They are quick--quicker than cherubians if possible,
but they aren't as smart.
- Physiology: Mornachts have two
defining characteristics. First, they smell like sulfur (a combination of
rotten eggs and burning garbage). Their odor is a disadvantage in battle,
for most cherubians can smell them coming. Second, their bodies
decompose in
approximately three minutes, and the whole decomposition process ends in an
explosion. The blast can't knock out any buildings, but it can kill anything
in a two-yard radius, and anyone three hundred yards away can hear it. This
makes reconnaissance operations difficult for RSO's, who can't kill
mornachts in their path for fear of exposing the operation.
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Military:
The Morvenian military is not as well defined as the Elysian military. It
consists of a few generals who hate each other and are always trying to kill
each other for power. These generals govern the commanders under them, and the
commanders govern the rest. Morvenian infiltrators make up the mornachts'
reconnaissance operation forces. They're the most highly trained of the bunch, but
they're also power hungry and overzealous.
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Morvenia:
Mornachts live in Morvenia, a country to Elysia's south and southeast. Morvenia
is located over a huge lava bed close to the crust of Heaven's Realm. The land
is hot, and steam often escapes the many faults throughout the countryside. Morvenia's most notable landmarks are:
- The Poisonwood Forest: The
poisonwood forest is full of poisonwood trees so venomous that a cherubian
standing under them during a rainstorm will become disfigured for life. A
river runs through this forest and into a deep basin the middle of Morvenia
called:
- The Poisonwood Swamp: Well, RSO's haven't asked any mornachts to find out what it's really called. They
call it the The Swamp of Death or Bloodsucker Swamp. Please don't ask them
why.
- The Dungeon of Enbed: No living
cherubian has seen the Dungeon of Enbed, but they know it exists. Cherubians
know many stories about the horrors of the dungeon, but they refuse to talk
about them.
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Economy
and Government:
The Morvenian government consists of whoever is in power
at the time and still alive. It's quite disheveled, but revolving leaders make it
difficult for cherubians to take control of the country. Mornachts export ore
from their mines and import metal they need to make weapons from the gnomes--a point of contention between the cherubians and the gnomes. Cherubians
suspect the mornachts are importing weapons as well as metal from the gnomes, but they
can't prove it.
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Weapons and Armor:
Morvenian weapons tend to be homemade and inaccurate. They use swords, but their
swords are usually not sharpened. It is also possible to find a mornacht
carrying a club or a mace. Their most lethal weapons are poisonwood arrows. The
acid from the arrows spreads throughout a cherubian's body, making his or her
death slow and painful. A cherubian can only survive a poisonwood arrow
if it barely grazes the skin and then only if the cherubian slaps mud on
the wound immediately. (The mud and water absorb the acid somehow.) Mornachts
don't wear much armor, just a leather breastplate and maybe some chain mail if
they can steal it.
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Miscellaneous:
- Cherubians still do not know how mornachts reproduce.
Scientists suspect they have some sort of a pod system, but no one has
asked, and RSOs refuse to risk their lives for non-military research.
- Cherubians have also not looked for female mornachts.
They probably exist, but RSOs are the only cherubians who have ever set
foot in Morvenia, and if they have to go checking out females, they would
prefer to check out cherubian women in Elysia.
- Mornachts hate water and can't swim.
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Other Creatures in
Heaven's Realm
Unicorns
Sprites Hawks
Gnomes Dragons
Fawns Nymphs
Mornachts Wolves
Sabers Vultures
Return to Other Creatures
Return to About Elysia
Copyright © 2006 M. B. Weston. All rights reserved.
Revised:
09/09/08
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